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The game includes the best of both worlds, swapping from 3D to 2D sections. It sounds antithetical at first, but it worked. The solution in Sonic Colors? Take away the control. Oftentimes, just trying to guide Sonic through a loop-de-loop would cause him to bounce around like a ping pong ball. Sonic Team experimented with games like Sonic Adventure, but the controls never quite felt right.
#SONIC FAN GAMES HQ EXAMPLES MMF2 HOW TO#
But it was with Sonic Colors that Sega finally started figuring out how to get the speedy little guy to really feel good to play in 3D. Sure, Sonic Generations was also a wonderful celebration of the blue hedgehog.
Beyond dealing with the aforementioned hiccups, I spent most of my time absorbed by this game, smiling all the way through.Įven after 11 years, Sonic Colors stands as the best 3D Sonic game, hands down. If you told me last year that I would experience my favorite 3D Sonic game running at 1440p and 144Hz, I would have broken down laughing or crying. Cutscenes also appear to still be the same as the Wii version, although I’m not sure if they’re higher resolution versions, as the Wii’s were 480p.īut despite the drawbacks, I can’t deny that Sonic Colors: Ultimate runs great on PC. Textures and the revamped lighting are superb, but stand still long enough (if you can, since this is a Sonic game) and you’ll notice the low quality of Sonic’s shadow. While looking and playing better than ever, there are still aspects that remind you of its origin. You get the choice of window type, resolution, brightness, and whether you want V-Sync on or off. There are no options for antialiasing, textures, or shadows. While Sonic Colors: Ultimate allows resolution up to 4K and an uncapped framerate, that’s about your lot. It’s not too unusual for older console games to offer few options for tweaks, and this one isn’t going to curb the trend.
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Sonic Colors: Ultimate is a pretty barebones PC port. Beyond that, it was mostly a smooth experience, and what issues I came across can be cleaned up with future patches. Moving from controller to mouse and keyboard caused a noticeable lurch. I experienced some frame drops starting up the game for the first time, but they smoothed out. Thankfully, they weren’t as egregious as the examples I had seen. In my six hours with the game, playing it to completion and returning to some levels, I did run into some bugs. Looking through the posts, I gathered that the problems mainly revolved around the Switch version of the game, or perhaps some incompatibility issue with a Switch emulator. Some players reported issues regarding gameplay bugs and graphical glitches, with the latter possibly able to cause problems for people with epilepsy.
However, there are some speed bumps.īefore diving in fully, let’s address some of the recent concerns following the game’s Early Access launch. Sonic Colors: Ultimate remasters the original game, bringing it to the PC at long last. Over the last decade, fans have wanted the game to leave the confines of the Wii. For the first time, it finally felt like Sega figured out how to get Sonic to work in 3D.
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In a history of ups and downs, the 2010 release of Sonic Colors on the Wii stands as a series high point. Perhaps that can stand as evidence of an abusive relationship, but let’s not get too dramatic - these are family games. Indeed, despite how often Sega’s mascot franchise has run into the proverbial wall of spikes, ol’ Sonic has a way of bouncing back into my heart. As often as I have questioned my love of Sonic games since their 3D debut, I always find myself eager to see what the blue blur is up to next. I am what you would call an old-school Sonic fan.